To give the player as much freedom as possible to play the game in their own way. And to never take the game too seriously.

About

Overview A team from the University of Tasmania has produced the State’s first home-grown PlayStation®4 game, Party Golf, which was launched to the gaming world today. Developed by staff and students from the University’s Games Research group, trading as Giant Margarita, Party Golf was born during a 48-hour game jam over Easter in 2015. Producer – and Senior Lecturer in the School of Engineering and ICT – Dr Kristy de Salas said the group had set themselves the challenge of hosting a party at the end of their jam, and invited friends around to playtest the game. “The party was not a flop, since Party Golf turned out to be incredibly fun to play, even in the initial prototype,” Dr de Salas said. From that feedback, we knew we wanted two things: to give the player as much freedom as possible to play the game in their own way, and to never take the game too seriously.  Achievement  The team launched a Kickstarter campaign to secure the funds to polish the game to a high standard, and hired local artists and sound designers. Together with an investment from Screen Tasmania, the team was then able to take Party Golf to gaming conferences. Sony came and played our first prototype of Party Golf at the PAXAus gaming show in 2015, and once they saw the game running and the excited audience response to it, they immediately offered to support us with development hardware, which is highly sought after, Dr de Salas said.

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